News Item

September 1, 2006
CGW Interview Ken Levine has a new interview with Ken Levine on everything he's worked on, from Thief to BioShock, including a revelation that Irrational shouldn't have done Tribes: Vengeance

CGW: Which of those [Thief, Freedom Force, SWAT 4, Tribes: Vengeance, BioShock] was hardest for you to wrap your head around?

Ken Levine: Tribes: Vengeance. We never found the groove on that game. The franchise doesn't allow for a huge amount of player choice in the single-player design. If I were to do it again...I don't think it's a project Irrational should have done.

Posted by David 9/1/2006 @ 15:37:11 EST. Link to this