Computer and Video Games interview Ken Levine
As the title suggests, Computerandvideogames.com have interviewed Ken Levine, Creative Director of Irrational Games (at least I think that's his new job title. Head honcho, anyway)
Twist, from our forums, points this out as being an interesting, if not a little suprising, quote from the article:
I wonder when the interview was conducted, and whether it's just the dialogue that's not final, as I would expect that's never truly "final".
CVG: What's Bioshock's story then?Ken Levine: I haven't finished the story to Bioshock yet - I know the thrust of it, but I'm getting a hard time from our producers because I haven't written all the dialogue yet. Ask everyone who's ever worked with me, they hate me because I take forever with that stuff. I let the game tell me, as it develops, what to do. Some things are accidents - you see something in the game world and can create a hook from that.